![]() ![]() That was one of our learning experiences along the way, dealing with how the architecture changes depending on whether you're docked or mobile. "Part of the technology itself changes you're docked or not. "That was a huge focus, to make sure we were giving a responsive, awesome gameplay experience and we've managed to achieve that," said Stilwell. In terms of performance, Diablo 3 on Switch will run at 60 frames per second "across the board." In handheld mode the game is displayed at 720p and then flips to 960p when docked. Online multiplayer in the Nintendo Switch version will be up and running when the game comes out and, like uploading saves to the cloud, it will use the Nintendo Switch's paid online service. Cross-platform play will also not be supported. However, this functionality is not going to be available for the Switch version. ![]() When the console version of Diablo 3 launched, Blizzard implemented a feature that let players transfer characters from PS3 and Xbox 360 to PS4 and Xbox One, respectively. "Another cool feature is the ability to play offline and still have progress count, and you can load your profiles back and forth, so if you're on a buddy's Switch you can load your file and get the character you want in the game too," added Stilwell. The only thing that won't upload is leaderboards, but anything else such as achievements or progress that's made through campaign will be ," explained associate producer Matt Cederquist. "Switch automatically uploads save files. ![]()
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